The game look horrible with tons and tons of nearly identical dark caves/corridors. Also, you gain nothing from these encounters if you play on “Odity” XP system. There is no autotravel and critters respawn, so you have to kill all these crawlers with traps again if you take the route back. And the amount of mindless running can kill you as merchants were placed far away from fast travel spots. And as the game progress the quality of locations degrade (. I wish the game was shorter, as setting anti-crawlers traps in 3 caves in a row feel just horribly tedious. It even has a build-simulator Combat is kinda boring, but quests are mostly good. The game is a old-scool dungeon crawler with pre-set enemies, lots of location and some RPG element on character development. The game run more or less okay now, compared to original release bug-hell, still crash sometimes and the combat on meat-heavy zones is laggy to the point of waiting few minutes before every burrower make his turn. I decided to give it another try after the expansion release.
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